Welcome to the Game III Website Opening Times
A single-source reported quarter-hour schedule, checked against a live community research discussion with conflicts kept visible.
Table of Contents
Use this page as a reported check order, not a promise that a site will load. The main table comes from one current third-party editorial schedule. An active multi-participant discussion supplies spot checks and conflicts, but does not independently validate every row.
Patch and verification scope: Sources rechecked July 21, 2026. Neither community source documents a complete Patch 1.0.3 replay. The official patch changed A.C.R.S. ordering and availability but did not publish a complete website timetable. This site has not independently replay-tested every window.
Mode: organized for a Normal run with hourly recovery; the timetable is not independently verified as mode-specific. Prerequisite: finish the tutorial, open the A.N.N. browser, and read the current in-game minute. Spoilers: site names, availability windows, and reported dead or seized addresses.
Reported quarter-hour baseline
| In-game minute | Sites listed by the baseline schedule |
|---|---|
:00–:14 |
FindLove; Forsaken Gifts; Mors N More Market; Order of Nine; The Prey |
:00–:29 |
Blackhat Post; Drug Tickets; Kill For Me; MamaBruguglio; Red Handed; ViaMarisRoute |
:15–:29 |
Building A Future; Eat My …; Overnight Success |
:30–:44 |
Bizarre Propagation; Crystal Guild; I Am Here; Keep Sake; Shelter; You There? |
:30–:59 |
Chevron; Final Standing; Lab Monkey; The Grey |
:45–:59 |
The Hall |
These are the baseline schedule's reported ranges, not independently verified windows. The ranges
overlap by design. At :15, for example, check the sites whose
half-hour window began at :00 as well as the sites whose shorter window begins
at :15.
How to use the schedule
- Before opening a timed site, note the current in-game minute.
- Start with the shortest window that is currently active.
- Run the key-search order on the site instead of only testing whether it loads.
- Save any useful URL, Fetch value, or full key hash immediately.
- When the minute crosses a quarter boundary, move to the new group rather than repeatedly refreshing a closed page.
- Return to baseline-listed always-available sites between timed batches.
This batching prevents a single offline address from consuming the whole hour.
Batch-complete signal: each currently active candidate has been checked once, every useful URL or full key hash is recorded, and unresolved sites are queued for a named later window instead of being refreshed indefinitely.
Live-discussion spot checks and conflicts
| Site or group | Baseline schedule | Live-discussion observation | Practical treatment |
|---|---|---|---|
| Drug Tickets | :00–:29 |
Reported at :15–:45 |
Prioritize :15–:29; if it fails, make one :30–:44 retry |
| Red Handed | :00–:29 |
Observed at :15–:29 |
Prefer the second quarter when only one attempt is possible |
| Keep Sake | :30–:44 |
Reported down during one :15–:45 check |
Treat availability in that window as unresolved |
| Chevron, Final Standing, Lab Monkey, The Grey | :30–:59 |
Observed in :30–:44 |
Prioritize the third quarter before trying the fourth |
| Prohibited Stockpile, The Hole | Always available | Observed in :30–:44 |
Retry in the third quarter if an anytime check fails |
| Tango Down | Always available | Observed in :15–:29 and :45–:59; participants questioned the classification |
Record your build instead of assuming all-hour access |
The live discussion explicitly describes precise timing as work in progress and does not confirm that 1337 mode matches. The table above therefore spot-checks the baseline; it is not a second complete schedule.
Sites repeatedly reported as always available
The baseline schedule labels this working set as always available:
- Blushing Brides, Cavity Lease, Crisis Calls, Doctor Murder, and Don't Waste It;
- Doughy, Encrave, Forever Friend, Jakobs Sink, LostTapes, and Oneless;
- Prohibited Stockpile, Red Triangle, Ring Ring, Symphoros Chosen, and Synapse Decay;
- Tango Down, Thanks For Visiting!, The Bomb Maker, The Hole, The Light Within, The Loogaroo, Time Sharing, TRACK06, VoluVision, and World Wide Workers.
The live discussion gives narrower observations for some of these names. “Baseline-listed always” means you can test a site between timed groups; it does not prove all-hour availability or a useful key location in every run.
Dead, uncertain, and seized addresses
The baseline schedule also separates addresses that never load, while the live discussion contains provisional down and seizure observations. Those categories change the next action:
- offline now: return in a reported window;
- probably dead: make one confirmation attempt, then stop spending time;
- seized: record that the address resolves but has no reported usable content;
- conflicting: test the alternate window from the table above.
Do not infer “no key exists anywhere” from one dead address. The practical goal is to redirect the search to live candidates.
Failure and recovery
| Failure signal | Recovery |
|---|---|
| Timed site fails during its baseline window | Try an alternate documented in the live discussion when one exists, verify the exact URL, and continue the batch |
| You spend a full quarter refreshing one page | Stop; move to the next active site and return next hour |
| A site loads but shows no key | Run the separate key-search routine before leaving |
| A.C.R.S. contact is offline late | Recheck after the Patch 1.0.3 availability change; preserve the contact and continue another task |
| The clock crosses a window while searching | Finish recording the current clue, then switch to the newly active group |
Source note
Rechecked July 21, 2026 against official Patch 1.0.3 notes, one third-party editorial baseline schedule, and an active multi-participant work-in-progress discussion used only for spot checks and conflicts. No source table or screenshot is reproduced.
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